Scout Encounter (Reflections) | |
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About | |
Game/Set: | Star Trek CCG 1st Edition |
Expansion: |
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Publisher: |
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Country: |
USA |
Language: |
English |
Statistics | Scout Encounter |
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Rarity | Very Rare |
Printing | Foil |
Type | Dilemma |
Property Logo | Star Trek: First Contact |
Icons | |
Lore | Many species send specially designed scout ships into unexplored sectors of space. If the species is aggressive, the arrival of a scout ships is a harbinger of trouble. |
Game Text | Opponent may download to this location one scout ship with one or two crew members. That ship may (if possible) initiate battle against you or move away. |
Characteristics | Space/Planet dilemma, Non-skill dilemma |
Resolution Guide | Opponent may choose to download a scout ship to this location. With ship, at least one or up to two compatible Universal personnel must be downloaded aboard. (This is not a report with crew action.) Eligible ships have "scout" in ship or class name (not lore). If at least one compatible [Univ] personnel is not available for download, a ship cannot be downloaded. If opponent downloads ship and crew, opponent may then take one of three actions: attack, move, or nothing. (No other actions are possible, unless allowed by another card.) To attack, crew must include a leader, affiliation attack restrictions must be obeyed, and at least one matching personnel must be aboard. To move, the ship must be staffed; movement can be to another spaceline location OR to land (if capable); ship may not move to another location and land. To do nothing, ship remains at mission where downloaded. If opponent does not download a ship and crew, downloads but does not attack, or chooses to do nothing with ship, Away Team/ship and crew not stopped. Discard dilemma; mission continues. |
Versions | |
Legal Card Pools | |
Legal Rules Sets | |
Characters | none |
Actors | none |
External Links | www.trekcc.org |